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Nexuiz dodging
Nexuiz dodging













nexuiz dodging
  1. #Nexuiz dodging full#
  2. #Nexuiz dodging ps3#
  3. #Nexuiz dodging series#

In Nexuiz, developed by Denver-based IllFonic and powered by CryEngine® 3, players will dominate opponents with their weapons of choice in futuristic arenas in which up to eight players continually alter the laws of physics by triggering 100 different Dynamic Mutators that change the match on the fly.

#Nexuiz dodging full#

(NASDAQ: THQI) today announced that Nexuiz, a full reimagining of Alien Trap Software’s cult-classic arena shooter on the PC, will be available for the Xbox 360® video game and entertainment system from Microsoft (via Xbox LIVE®), Windows PC (via Steam and other digital partners), and PlayStation®3 computer entertainment system (via PlayStation®Network) in early 2012. Nexuiz AGOURA HILLS, Calif., 12 Dec, 2011 – THQ Inc. This also includes a massive social network on the back end. Some of the community features include Duel challenges for 1v1 sessions, Clan Challenges for entire clans to fight each other, and a Ranking system designed more specifically for the different types of players.Īs of April 2011, music in Nexuiz is handled by IllFonic's own Preisdent Charles Brungardt as well as outside music from NoSaj Thing and Trisector.Īt Launch, Nexuiz will include 50+ individual Leaderboards and over 100+ medals. The game also includes 6 different player models to choose from. Dynamic Mutators are game play altering power-ups players can obtain through Kill Streaks, Flag Captures or PickUps in the environment. The game has 9 different weapons and 100 unique Dynamic Mutators. One of the levels is a remake of a Nexuiz Classic map 'Strength'. The Nexuiz game consists of 9 levels (6 TDM, 3 CTF). Total production time on the project (with a full team) is estimated at 1 1/2 years. IllFonic is a small indie team of 10 developers based out of Denver, Colorado. At PAX Prime 2010, IllFonic decided to announce a PC release of Nexuiz as well. From there, the game quickly transformed into an Xbox 360/Playstation 3 title until PAX Prime, 2010. During presentations at GDC 2010 IllFonic discovered CryEngine 3 and immediately fell in love. When the remake first started, IllFonic used the heavily modified Quake 1 engine Dark Places (used in Nexuiz Classic).

#Nexuiz dodging ps3#

In the 2009, IllFonic licensed the rights to re-create Nexuiz initially for a PS3 release. Nexuiz was a game originally created by AlienTrap. Leader boards are designed for social networking, letting players feel more engaged with the community. Nexuiz will feature a dynamic mutator system that allows players to change the rules of the match as its being played as players rank, new mutators become available for them to use. Nexuiz for consoles is powered by CryENGINE 3. IllFonic introduces a new Victorian influenced art style that is simultaneously futuristic and sophisticated. IllFonic brings Alientrap Software's Nexuiz to next-gen gaming consoles around the world while staying true to the game play refined over the years through development.

nexuiz dodging

Nexuiz is fast paced with extremely competitive game play. Nexuiz is an Arena First Person shooter coming soon to consoles.

#Nexuiz dodging series#

The Nexuiz was formed, a series of battle arenas on the home planets of the Kavussari, Forsellian and the ruined planet of Atavirta. Pit their warriors against each other in the arena rather than on the fields of war, or face total annihilation. Sensing their newest members could spread war throughout the galaxy the nations in the Herald Accord gave the Kavussari and Forsellians a choice. Even though peace settled across their planets, the seething hatred between the races kept the fire of war simmering under the fragile truce. Over time the two races entered into treaties with the Herald Accord, a union between different cultures in the galaxy. For centuries the Kavussari and Forsellians have waged a galactic war.















Nexuiz dodging